Mar. 21st, 2021

tabularasa_mods: (colorful)
[personal profile] tabularasa_mods
State of the Game
As many of you have likely noticed, the game has seen a large number of drops in February and March. Tabula Rasa is a small game that is reliant on player submissions and character activity by design, so this has obviously had an impact on not only the remaining playerbase, but also on the game itself. Fewer characters and players in the game means less overall variety and activity in threads, and we also understand that seeing close CR drop can have a negative effect on morale. We as a mod team have felt this as well.

We are not planning to close the game. We want to reassure everyone that the current mod team is fine with running a smaller game compared to where we started, so please don't be concerned about us closing the game prematurely. For all of you that are still interested in staying in the game, we see you and are willing to put the work into keeping Tabula Rasa alive for as long as those feelings remain. Despite the low frequency of new applications, we are getting new players, and we also want to give these players a fair chance at playing in the setting as well.

We also realize that the sudden drop in characters and morale during February and March may make it difficult for some players to hit their AC minimums. As this is an exceptional situation and we would much rather keep interested players around, activity for March will be waived and strikes taken in February will be lifted. You may still submit your regular AC for influence points, but any player who checks in this month may remain in the game. This will be a one-time deal, though we will be monitoring the game’s size and activity over the next couple months in case any adjustments to the current AC may be needed.

In light of this situation, we want to touch base with everyone and see what we can do to improve the current situation. Part of this post will be our personal assessment of the situation, but you can also consider this an open feedback post. We would greatly appreciate to hear the thoughts of any current, previous, or potential players - if there's anything that you feel the game is lacking, or if certain mechanics have been difficult to engage with, or if there are parts of the game you think we should focus more on, we want to hear it! We will be responding to all feedback on this post so we can all have a discussion on how we’d like to move forward.

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